
How to Import Assets from PolyHaven
Learn how to import assets from PolyHaven, including HDRI maps and furniture tables, into your scenes using the Asset Browser and Cycles render view.
By Chris Wang
In this guide, we'll learn how to import assets from PolyHaven into Blender. PolyHaven is a third-party asset library that offers HDRI maps and various 3D models like furniture tables. By following this guide, you'll be able to enhance your scenes with high-quality assets and improve your workflow in Blender.
Let's get started
Today, I'll show you how to import assets from PolyHaven, a third-party asset library.
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Right-click here

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Drag here

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Double-click here

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Click here

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Double-click on "Scene Collection Collection Camera Cube"

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Click here

First, go to the Asset Browser. I've already imported PolyHaven, which has HDRI maps. Switch to render view, turn on Cycles, and use the HDRI lighting. Use the same world lighting to drop in an HDRI.
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Click here

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Click on "File Browser"

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Click on "✓ Bookmarks"

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Double-click here

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Click here

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Click on "Asset Browser"

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Click on "▾ HDRIS"

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Click on "▼ HDRIS"

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Click on "‣ Indoor"

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Click here

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Click on "Cycles"

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Click here

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Double-click on "✓ Scene Lights"

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Drag here

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Click here

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Click on "Scene World"

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Click here

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Double-click here

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Drag here

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Click on "Indoor"

They also have assets like furniture tables. You can drag and drop them into your scene, which is really cool.
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Double-click on "▼ Hair"

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Click on "► Models"

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Click on "▸ Furniture"

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Click on "Seating"

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Click on "Table"

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Drag here

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Type "gZ"
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Click here

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Double-click here

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Right-click here
